Bigger than it seems

Currently taking these little notes as a future reminder of what my first days in Second Life were… I’ve never really done that in any game, to be honest, but here there are several things that really impressed me from the start, I must say, and made me feel like it’d be worth more than just a quick tour. I’m still running on a basic account so far, too, so for the moment I haven’t really dabbled in anything related to housing. Perhaps someday I’ll be able to do it too… we’ll see.

First of all… it’s big. So big. It may not seem so when we’re still on the training island and see these little maps in front of us in the temple, but once in the world itself, it takes all its meaning. What is nice is that, thanks to the teleporting and flying functions, I was able to do something I usually can’t do in other games: explore from the start, without any limitations of level, skill, accessing zones, etc (there may be some, but I haven’t seen them yet, at least). Thus, after some required avatar remodelling (required for me: non-edited templates have never been satisfactory for long to my eyes!), I slapped on some better clothes, and spent a few hours simply teleporting randomly from one sim to the other, looking at the land, buildings, shops, architecture, at what had been placed on said lands… Trying to spot little shops and specific names is pretty interesting in itself, and it gave me a few landmarks to keep in mind for the day I’d come back to really do some shopping or anything, if I decide to do so.

Second, designing one’s own avatar and clothes turned out to be way more fun than I had thought! I’ve never been especially talented at 3D modelling, so at first I was convinced I’d have a very hard time to craft clothes that ‘fit’… yes, I know, I wasn’t very optimistic about my skills regarding that, as I had some bad experience with 3D softwares at work. It seems to me now that it’s not that hard, or at least, that I’ll be able to do something more than just pitiful little shirts and pants in basic colors. I really like this feeling; it tickles my creativity, and gives me the urge to draw a few clothes and try to reproduce them on world.

I still need to thank Sezmra again for having pointed this game to me. What I was at first afraid to try due to thinking “I’ll never have the time, and it looks too complex”, actually turned out to be something that pretty much fits my tastes. So, if you read this: THANK YOU! *beams a smile*

2 thoughts on “Bigger than it seems”

  1. You know what, I’d have even more fun if my frigging video card hadn’t decided to half-die on me… now I can’t play anything at all >.

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